Combo Dice
Gains damage from a combo count that rises as you merge dice.
In Random Dice
- Rarity: Legendary
- Class / type: damage (merge-scaling)
- What it does: Gains damage from a combo count that rises as you merge dice.
- Notes: Targets: Front
In Random Dice 2
- Class / type: Magic tree
- What it does: Gains power as combo stacks build from repeated merges.
- Awakening: +20 combo (DC Inside).
- Notes: English name not yet official (translated from the Asian release)
Tier rankings
| Source | Mode | Tier |
|---|---|---|
| AllClash | PvP | C |
| GamerTweak | Overall | A |
| GamesKeys | Overall | A |
| Consensus | B |
Decks with Combo
Sacrifice Combo
Sacrifice merges feed SP while Combo scales with each merge. Inconsistent against common meta counters.
Source: progameguides.com
Scope Combo (SCOPEBO)
Defensive high-DPS build. Scope lets Combo hit several targets, and Summon keeps the board full.
Source: neuralgamer.com
Summon Combo
Summon feeds merges to build combo count while Bubble protects dice from skills. Needs Combo/Summon class traits. Assassin or Silence can replace Bubble.
Source: en.namu.wiki
Combo
Combo grows with merges, Summon supplies merge material, and Saw Blade handles early waves. 'Crack' is not in any RD2 tree list we found and may be a mislabel.
Source: osworlds.co.kr
Other Legendary dice
Sources: randomdice.wiki.gg, randomdice.wiki.gg, namu.wiki, oslink.io, w.atwiki.jp, gall.dcinside.com, osworlds.co.kr